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Latest News

Stay updated on Diarkis' latest innovations, partnerships, and achievements in game networking technology.

Article

Diarkis and the Philosophy of Distributed and Decentralized Systems

Diarkis embraces a distributed and decentralized architecture to deliver scalable, resilient, and low-latency infrastructure for real-time applications. By eliminating single points of failure and sharing state across all nodes, Diarkis enables developers to build robust systems that scale effortlessly and operate reliably under load.
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Article

Diarkis Field: Scalable Proximity Awareness for Real-Time Systems

Diarkis Field is a scalable spatial awareness module that automatically manages who should receive real-time updates based on user location. It reduces network load through packet culling and supports massive-scale applications in gaming, smart cities, and industrial systems—without requiring complex logic from developers.
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Article

Cluster-Wide Simultaneous Message Delivery to Millions of Devices: How Diarkis Notifier Solves the Scalability Challenge

ChatGPT said: Diarkis's Notifier module enables real-time, simultaneous message delivery to millions of devices with low latency and high reliability by leveraging a distributed, cluster-wide architecture—solving the scalability and performance challenges common in traditional push notification systems.
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Article

Why Scalable and Robust Matchmaking is Crucial for Online Multiplayer Games

A scalable and robust matchmaking system is essential for delivering a smooth and fair player experience in online multiplayer games. Diarkis and its decentralized MatchMaker module offer a high-performance solution that eliminates single points of failure, enables fast and flexible matchmaking, and scales effortlessly with player demand.
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Press Release

Accelerating the Next-Generation Gaming Experience — Diarkis Confirms Support for Nintendo Switch™ 2

The real-time communication engine “Diarkis” is now preparing for compatibility with Nintendo Switch™ 2, supporting cross-platform scalability for developers around the world.
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Article

Diarkis Joins J-StarX 2025: Advancing Global Vision Through Innovation and Collaboration

Diarkis was selected for J-StarX 2025, a METI-led global startup program, and joined its training and networking event in Honolulu, Hawaii. Supported by PITCHR, the program helped Diarkis connect with international investors, refine its global strategy, and accelerate its expansion into overseas markets.
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Article

GDC 2025

Diarkis came back to San Francisco for GDC 2025.
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Article

IT/ITSEC 2024

Diarkis participated in I/ITSEC 2024 in Orlando, showcasing its decentralized network middleware for real-time training and simulation, while engaging with defense leaders and gaining valuable insights into the future of distributed, mission-critical systems.
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Article

US-Japan Tech Forum 2024 in Washington D.C.

Diarkis showcased its decentralized, real-time networking technology at the 2024 US-Japan Tech Forum in Washington D.C., highlighting its role in powering scalable multiplayer systems and strengthening cross-border tech collaboration.
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Press Release

Diarkis will be at GTMF in Osaka and Tokyo

A press release from PR Times about Diarkis at GTMF
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News

Diarkis participated as a judge in the "Hobonichi Hackathon: Let's Make an AR Game!"

We will be participating as a judge in the " Hobonichi Hackathon: Let's Make an AR Game! " hackathon event hosted by Hobonichi Corporation in which participants will create games using AR technology using the AR globe " Hobonichi Earth Ball ."
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News

An event report from Unreal Fest, where we exhibited recently, has been released.

An event report for Unreal Fest, which was held in Akihabara, Tokyo on June 2nd and 3rd, has been released.
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News

Appearing and exhibiting at "GTMF 2023" for game developers held in Osaka and Tokyo

We will be speaking and exhibiting at "GTMF 2023" hosted by CRI Middleware Co., Ltd.
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News

[UnrealFest] Event Exhibit Announcement

We are exhibiting at "UNREAL FEST 2023 TOKYO" hosted by Epic Games Japan, to be held in Akihabara, Tokyo on Friday, June 2nd and Saturday, June 3rd.
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Press Release

We have released a chaos map of companies that specialize in game development

We released a chaos map of companies with strengths in game development on Friday, March 31, 2023.
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News

Okumura was a speaker at Go Tech Talk

Our company's own Okumura gave a talk at Go Tech Talk called [Go Tech Talk] Three-company joint LT for scalability.
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News

We'll be speaking at Solid Sphere Co., Ltd. Seminar on August 31

Takao will be speaking on the theme of "Metaverse and the communications infrastructure technology that supports it."
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Development Office:
#6, 10-14, Nihonbashitomizawacho, Chuo-ku, Tokyo, 103-0006, Japan
Contact:
info@diarkis.io
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